Third Party
Technologies used on Sucata.
Odin
Programming language used to build the engine
Copyright (c) 2016-2025 Ginger Bill.
Licensed under the zLib License.
lua
Scripting language used in the engine
Copyright (C) 1994-2024 Lua.org, PUC-Rio.
Licensed under the MIT License.
sokol
Cross-platform development libraries for graphics, audio, and input handling
Copyright (c) 2019 Andre Weissflog
Licensed under the MIT License.
sokol-tools
Cross-platform shader tools for building shader
Copyright (c) 2019 Andre Weissflog
Licensed under the MIT License.
miniaudio
Single file audio playback and capture library
Copyright (c) 2025 David Reid
Licensed under the MIT License.
lz4
Fast compression algorithm for asset compression
This product includes LZ4, licensed under the BSD 2-Clause License.
Copyright (c) Yann Collet
SDL
Simple DirectMedia Layer for gamepad support
Copyright (c) 1997-2026 Sam Lantinga <slouken@libsdl.org>
Licensed under the zLib License.