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Third Party

Technologies used on Sucata.

Odin

Programming language used to build the engine

Copyright (c) 2016-2025 Ginger Bill.

Licensed under the zLib License.

odin-lang.org

lua

Scripting language used in the engine

Copyright (C) 1994-2024 Lua.org, PUC-Rio.

Licensed under the MIT License.

lua.org

sokol

Cross-platform development libraries for graphics, audio, and input handling

Copyright (c) 2019 Andre Weissflog

Licensed under the MIT License.

floooh/sokol

sokol-tools

Cross-platform shader tools for building shader

Copyright (c) 2019 Andre Weissflog

Licensed under the MIT License.

floooh/sokol-tools

miniaudio

Single file audio playback and capture library

Copyright (c) 2025 David Reid

Licensed under the MIT License.

mackron/miniaudio

lz4

Fast compression algorithm for asset compression

This product includes LZ4, licensed under the BSD 2-Clause License.

Copyright (c) Yann Collet

lz4/lz4

SDL

Simple DirectMedia Layer for gamepad support

Copyright (c) 1997-2026 Sam Lantinga <slouken@libsdl.org>

Licensed under the zLib License.

libsdl-org/SDL